FeaturesSkyscraper aims to be a fully-featured,modular, 3D realtime building simulator,powered by the Scalable Building Simulator(SBS) engine. The main feature SBSprovides is a very elaborate and realisticelevator simulator, but also simulatesgeneral building features such as walls,floors, stairs, shaftwork and more. Manymore things are planned, including gamingsupport (single and network multiplayer),and a graphical building designer.Skyscraper is written in C and uses theOGRE graphics engine, Bullet for collisionsand physics, FMOD for sound, thewxWidgets GUI library, and is multiplatform.The current versions aim for a future 2.0release.
Skyscraper is a 3D virtual building simulator written in C using Crystal Space graphics engine. The goal of the skyscraper project is to create a fully featured, modular multiplatform 3D real-time building simulation engine, including gaming support. Features: Skyscraper aims to be a fully-featured, modular, 3D real-time building simulator, powered by the Scalable Building Simulator (SBS) engine. The main feature SBS provides is a very robust elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more.
Skyscraper aims to be a fully-featured, modular, 3D realtime building simulator, powered by the Scalable Building Simulator (SBS) engine. The main feature SBS provides is a very robust elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more. Many more things are planned, including gaming support (single and network multiplayer), and a graphical building designer. Skyscraper is written in C and uses the Crystal Space 1.4 graphics engine, the wxWidgets GUI library, and is multiplatform. The current versions aim for a future 2.0 release. Skyscraper aims to be a fully-featured, modular, 3D realtime building simulator, powered by the Scalable Building Simulator (SBS) engine.
The main feature SBS provides is a very robust elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more. Many more things are planned, including gaming support (single and network multiplayer), and a graphical building designer. Skyscraper is written in C and uses the Crystal Space 1.4 graphics engine, the wxWidgets GUI library, and is multiplatform. The current versions aim for a future 2.0 release.